El hobbit; de J. R. R. Tolkien: Conjunto de las reimpresiones de la segunda edición estadounidense de Houghton Mifflin de El Hobbit. Género: Fantasía juvenil.
The Hobbit (film series) - Wikipedia, the free encyclopedia. The Hobbit is a film series consisting of three high fantasyadventure films directed by Peter Jackson.
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T he Hobbit: An Unexpected Journey™ Strategy Battle Game is the tabletop game for two or more players. This expansion provides you with supplemental rules which. The Hobbit is a film series consisting of three high fantasy adventure films directed by Peter Jackson. They are based on the 1937 novel The Hobbit by J. R. R. HOLIDAY 2015 BOARD GAME BUYING GUIDE Linko Five Cucumbers Kittens in a Blender Dead Man’s Draw Loonacy Coup: Rebellion G54 Who is receiving the gift? Lord of the Rings is a board game based on the high fantasy trilogy The Lord of the Rings by J. R. R. Tolkien. Published in 2000 by Kosmos in Germany, Wizards of the.
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They are based on the 1. The Hobbit by J. R. R. Tolkien, with large portions of the trilogy inspired by the appendices to The Return of the King, which expand on the story told in The Hobbit, as well as new material and characters written especially for the films. The films are subtitled An Unexpected Journey (2. The Desolation of Smaug (2. The Battle of the Five Armies (2.
The screenplay was written by Fran Walsh, Philippa Boyens, Jackson, and Guillermo del Toro, who was originally chosen to direct before his departure from the project. The films take place in the fictional world of Middle- earth sixty years before the beginning of The Lord of the Rings, and follow hobbit.
Bilbo Baggins (Martin Freeman), who is convinced by the wizard. Gandalf the Grey (Ian Mc. Kellen) to accompany thirteen dwarves, led by Thorin Oakenshield (Richard Armitage), on a quest to reclaim the Lonely Mountain from the dragon. Smaug (voiced by Benedict Cumberbatch). The films also expand upon certain elements from the novel and other source material, such as Gandalf's investigation at Dol Guldur, and the pursuit of Azog and Bolg, who seek vengeance against Thorin and his ancestors. The films feature an ensemble cast that also includes James Nesbitt, Ken Stott, Evangeline Lilly, Lee Pace and Luke Evans, with several actors reprising their roles from The Lord of the Rings, including Cate Blanchett, Orlando Bloom, Ian Holm, Christopher Lee, Hugo Weaving, Elijah Wood and Andy Serkis.
The films also feature Manu Bennett, Sylvester Mc. Coy, Stephen Fry, Mikael Persbrandt, Barry Humphries, and Lawrence Makoare.
Also returning for production, among others, were illustrators John Howe and Alan Lee, art director Dan Hennah, cinematographer Andrew Lesnie, and composer Howard Shore, while props were again crafted by Weta Workshop, with visual effects managed by Weta Digital. The first film in the series premiered at the Embassy Theatre in Wellington, New Zealand on 2.
November 2. 01. 2. One hundred thousand people lined the red carpet on Courtenay Place, and the entire event was broadcast live on television in New Zealand and streamed over the Internet. The second film of the series premiered at the Dolby Theatre in Los Angeles, California on 2 December 2. The third and final film premiered at Leicester Square in London on 1 December 2. Development[edit]First stages of development[edit]Jackson and Walsh originally expressed interest in filming The Hobbit in 1. The Lord of the Rings).
Frustration arose when Jackson's producer, Harvey Weinstein, discovered that Saul Zaentz had production rights to The Hobbit, but that distribution rights still belonged to United Artists (which had kept those rights, believing that filmmakers would prefer to adapt The Hobbit rather than The Lord of the Rings).[7] The United Artists studio and its parent corporation Metro- Goldwyn- Mayer was for sale in 2. Weinstein's attempts to buy the movie rights from the studio were unsuccessful. Weinstein asked Jackson to press on with adapting The Lord of the Rings.
Ultimately, The Lord of the Rings was produced by New Line Cinema, not the Weinsteins, and their rights to film The Hobbit were set to expire in 2. In September 2. 00. Metro- Goldwyn- Mayer expressed interest in teaming up with New Line and Jackson to make The Hobbit.[1. In March 2. 00. 5, Jackson launched a lawsuit against New Line, claiming he had lost revenue from merchandising, video and computer games releases associated with The Fellowship of the Ring.[1.
He did not seek a specific settlement, but requested an audit to see whether New Line had withheld money owed him.[9] Although Jackson wanted it settled before he would make the film,[9] he felt the lawsuit was minor and that New Line would still let him make The Hobbit.[1. New Line co- founder Robert Shaye was annoyed with the lawsuit and said in January 2. Jackson would never again direct a film for New Line, accusing him of being greedy.[1. MGM boss Harry Sloan halted development, as he wanted Jackson to be involved.[1.
By August, after a string of flops, Shaye tried to repair his relationship with the director. He said, "I really respect and admire Peter and would love for him to be creatively involved in some way in The Hobbit."[1.
The following month, New Line was fined $1. On 1. 6 December 2. New Line and MGM announced that Jackson would be executive producer of The Hobbit and its sequel. The two studios would co- finance the film and the latter studio (via 2. Century Fox) would distribute the film outside North America—New Line's first ever such deal with another major studio.[1.
Each film's budget was estimated at US$1. US$9. 4 million budget for each of the films in Jackson's Lord of the Rings trilogy. After completion of the merger of New Line Cinema with Warner Bros. February 2. 00. 8, the two parts were announced as scheduled for release in Decembers 2. Producer Mark Ordesky, the executive producer of The Lord of the Rings, planned to return to supervise the prequels.[1. Jackson explained he chose not to direct because it would have been unsatisfying to compete with his previous films.[1.
In February 2. 00. Tolkien Estate (through The Tolkien Trust, a British charity) and Harper. Collins Publishers filed a suit against New Line for breach of contract and fraud and demanded $2. The Lord of the Rings trilogy. The suit claimed New Line had only paid the Estate an upfront fee of $6. The suit claimed the Estate was entitled to 7. Tolkien films, as established by prior deals.
The suit also sought to block the filming of The Hobbit. The suit was settled in September 2. However the Tolkien Trust's 2. New Line Cinema of ВЈ2.
US$3. 8 million). This amount was the Trust's estimated share in respect of the gross profit participation due for the films based on "The Lord of the Rings".[2. Christopher Tolkien said: "The trustees regret that legal action was necessary but are glad that this dispute has been settled on satisfactory terms that will allow the Tolkien Trust properly to pursue its charitable objectives.
The trustees acknowledge that New Line may now proceed with its proposed film of The Hobbit."[2. Development with del Toro[edit]Guillermo del Toro was originally set to direct the film, but left because of ongoing delays. Jackson stated that del Toro's "creative DNA" would remain in the scripts and designs. Despite the legal suits, development proceeded and in April 2. Guillermo del Toro was hired to direct the film. Del Toro has said he was a fan of Jackson's trilogy and had discussed directing a film adaptation of Halo with him in 2. Though that project stalled, they kept in contact.[1.
In a 2. 00. 6 interview, del Toro was quoted saying "I don't like little guys and dragons, hairy feet, hobbits, [..] I don't like sword and sorcery, I hate all that stuff".[2. After he signed on to direct in April 2. Del Toro posted on The. One. Ring. net forums that he had been enchanted by The Hobbit as a child, but found that Tolkien's other books "contain[ed] geography and genealogy too complex for my prepubescent brain". In taking the job of director, del Toro was now "reading like a madman to catch up with a whole new land, a continent of sorts—a cosmology created by brilliant philologist turned Shaman".
He also posted that his appreciation of Tolkien was enhanced by his knowledge of the fantasy genre and the folklore research he had undertaken while making his own fantasy films.[1. Pre- production began around August 2. Toro, Jackson, Walsh and Philippa Boyens writing the scripts.[2. Del Toro collaborated with Jackson, Walsh and Boyens via videoconferencing and flew every three weeks, back and forth from Los Angeles (where some of the designs were done)[2. New Zealand to visit them.[2.
Del Toro spent his mornings writing and afternoons looking at material related to Tolkien to help him understand the writer's work. He watched World War I documentaries and asked for book recommendations from Jackson, who is a collector of World War I memorabilia. Del Toro felt Tolkien's experiences in that war influenced his stories.[2. By November 2. 00.
Toro had said that he, Jackson, Walsh and Boyens would realise something new about the story every week and the script was continually changing.[2. The writing hours increased to twelve each day, as they dedicated three weeks to finally deciding the films' structures.[2. During the first few months of 2. Toro would meet with Weta (i. Weta Workshop and Weta Digital film effects companies). Completion of the story outlines and treatments ended in March 2. Filming was expected to take place throughout 2.
New Zealand, with del Toro renovating the Hobbiton sets in Matamata.[1. For his part, Jackson had kept the Rivendell scale model and the Bag End set (which he has used as a guest house) from the trilogy.[1. During the middle of the shoot, there was expected to be a break which would have allowed del Toro to edit The Hobbit while sets would be altered for the second film.[3. The director expected the shoot to last 3.
Jackson revealed in late November 2. The Hobbit would not be finished until the beginning of 2. The announcement created doubts about whether the film would make its previously- announced release dates of December 2. December 2. 01. 2.[3. Jackson reiterated that no casting decisions had been made.[3. On 2. 2 January 2. Alan Horn said the first film would likely not be released until the fourth quarter of 2.
Del Toro's interpretation[edit]The first film will stand on its own and the second will be a transition and fusion with Peter's world. I plan to change and expand the visuals from Peter's and I know the world can be portrayed in a different way. Different is better for the first one.
Lord of the Rings (board game)Lord of the Rings is a board game based on the high fantasy trilogy The Lord of the Rings by J. R. R. Tolkien. Published in 2.
Kosmos in Germany, Wizards of the Coast in the U. S., and Parker Brothers in the U. K., the game is designed by Reiner Knizia and features artwork by illustrator John Howe. It won a Spiel des Jahres special award for best use of literature in a game and in 2. Games Magazine Games 1.
Honor in the Family Strategy category. A slightly revised version was later published by Fantasy Flight Games. The board game was highly unusual when it was published, because it is a cooperative board game — each player plays a hobbit in the party, and the party will succeed or fail as a group to destroy the One Ring, thus winning or losing the game. Game play[edit]Game play is centered on advancement through a series of scenarios corresponding to the adventures of the books. Players turn tiles and play cards in order to move forward, and collect and spend tokens to avoid advancement toward the Dark Lord Sauron. In dire situations, tokens may be spent to call for the assistance of Gandalf, or the One Ring may be used to speed advancement at the cost of moving closer toward Sauron. On the master board there are three locations: Bag End, Rivendell, and Lothl.
órien. The game starts at Bag End and each player draws a card identifying the player's Hobbit character, each of which has a special ability. Each player is dealt cards that allow him to complete four different activities: traveling, hiding, friendship or fighting. One hobbit is initially assigned to be the "ring bearer", but a new hobbit may become the ring bearer after each scenario is completed. The journey through the game calls for jumping back and forth between the main board and the other four boards. Players advance through locations such as Rivendell, Lothl. órien, Moria, Helm's Deep, Shelob’s Lair, and Mordor; all while trying to stay away from the dark lord Sauron.
Players are eliminated if they are on the same space as Sauron or are behind him. The game concludes when the fellowship reaches Mount Doom and destroys the Ring, the ring bearer is eliminated, or if the Fellowship reaches Mount Doom yet all players are eliminated before the ring is destroyed. Players need to cooperate and work together in order to beat this game. Players must display strategy and have a little luck. Knowledge of The Lord of the Rings plot isn’t needed to play the game, yet might help in some situations. Expansion packs[edit]Three expansions currently exist, the Friends & Foes Expansion, Sauron Expansion, in which one player takes the role of Sauron and plays against all others, and Battlefields. Limited Edition[edit]The game was also released in a "Limited Edition" version, limited to 2.
German and 5. 00 English copies. The set features a box signed by game designer Knizia and illustrator Howe, as well as an art print limited to 7. Howe. The game board and pieces are identical to the standard version, with the exception of pewter hobbit character pieces and a 2. One Ring. List price for this version was approximately $3. US. Other Tolkien- based games[edit]More than twenty Tolkien- games have been published since 1. Conquest of The Ring" was first released by gaming company Hobbit Toy and Games.
A full and updated list of the games can apparently be found on the enthusiast website "Tolkien Boardgames" mentioned below. Reception[edit]Teeuwynn Woodruff comments: "Where Reiner Knizia's Lord of the Rings board game delivers brilliantly is in conveying this all- important feeling of fellowship through every aspect of its design. In order to beat the game, players must talk to each other, work together, and one or more Hobbits may have to sacrifice themselves so that the Ring- bearer can get to Mount Doom and destroy his dangerous burden. When your group manages to achieve this lofty goal, it's a victory for all. In this, players get to realize, to some degree, the same sense of community that Frodo, Sam, and rest of the Fellowship feels in Middle Earth as they struggle against an overwhelming force, one far more powerful than any of the individuals opposing it.
Their incredible strength comes from their unity, and Reiner Knizia's Lord of the Rings board game reflects that truth beautifully."[1]References[edit]External links[edit].